came from gx games (leaderboard top score holder so far), this game is so fun. Its practically flowing with juice, its so satisfying to play. soundtrack slaps as well
Holy, the visual style of this game is beautiful and that's not to say the gameplay is lacking because it just isn't, a very fun game with a surprising amount of move sets/actions you can do for a small arena with a few enemy types. Now i must admit i suck at video games that require mechanical skill so i tried but couldn't get a good high score (i did get 5000 so that must be decent right....). Overall, great game that you should be proud of especially for only 3 months of work??!?!?! (also Nick Cook really did cook with the soundtrack) I can really see this game taking of with more development to it but be careful not to ruin the nice simplicity of main mechanic.
Thanks for playing! 5000 is a pretty solid score! If I were to come back to this project I think it could be cool to have different themed arenas with unique enemies you unlock after reaching x score on the previous one, and a final boss esc one at the end or something. I also think upgrades or something could be cool but that might stray too far from the simplicity. Thank you for your feedback, I greatly appreciate it! :D
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came from gx games (leaderboard top score holder so far), this game is so fun. Its practically flowing with juice, its so satisfying to play. soundtrack slaps as well
thank you so much for playing! Your score is genuinely incredible great job :D
Holy, the visual style of this game is beautiful and that's not to say the gameplay is lacking because it just isn't, a very fun game with a surprising amount of move sets/actions you can do for a small arena with a few enemy types. Now i must admit i suck at video games that require mechanical skill so i tried but couldn't get a good high score (i did get 5000 so that must be decent right....). Overall, great game that you should be proud of especially for only 3 months of work??!?!?! (also Nick Cook really did cook with the soundtrack) I can really see this game taking of with more development to it but be careful not to ruin the nice simplicity of main mechanic.
Thanks for playing! 5000 is a pretty solid score! If I were to come back to this project I think it could be cool to have different themed arenas with unique enemies you unlock after reaching x score on the previous one, and a final boss esc one at the end or something. I also think upgrades or something could be cool but that might stray too far from the simplicity. Thank you for your feedback, I greatly appreciate it! :D